Getting started with Fastory
Points scoring system
The points scoring applied to each game mechanic, designed to bring more challenge and limit ties.
The points system has been redesigned to bring more competition and widen the gap between players on the podiums, while limiting ties. Here is the scoring applied to each game mechanic (games played within your experiences).
Points or stars?
Two complementary notions coexist:
- points are the detailed raw score of a game session. They are used to precisely rank players in the leaderboards (points mode);
- stars (from 0 to 5) are a performance rating derived from the score, which moves the fan up through the levels.
This article details the points. For how stars are calculated, see the dedicated article on the star system.
💬 Quiz and Periodic Quiz
- Correct answer: 1,000 points in total, distributed proportionally to the number of questions and each question's difficulty (maximum 500 points per question, minimum 10 points).
- Wrong answer: penalty of one quarter of the points planned for the question.
- Timer bonus per question: up to double the points of the current question.
- Streak bonus: up to 1,000 points in total for 100% correct answers, distributed crescendo according to the number of questions (maximum 300 bonus points per question).
✅ Swipe Quiz
- Correct answer: 1,000 points in total, distributed proportionally to the number of questions and difficulty (maximum 500 points per question, minimum 10 points).
- Wrong answer: penalty of one quarter of the points planned for the question.
- Timer bonus (on the game): only if the player gets more than 50% correct answers; up to double the points of all the questions.
- Streak bonus: up to 1,000 points in total for 100% correct answers, distributed crescendo (maximum 300 points per question).
🎶 Swipe Music Quiz
- Correct answer: 1,500 points in total, distributed proportionally to the number of questions and difficulty.
- Wrong answer: penalty of one quarter of the points planned for the question.
- Streak bonus: up to 1,500 points in total for 100% correct answers, distributed crescendo (maximum 300 points).
🧠 Memory
All difficulties:
- correct pair: 150 points;
- streak bonus (consecutive pairs): 2 pairs 160 points, 3 pairs 170, 4 pairs 180, 5 pairs 190, 6 pairs or more 200.
By difficulty:
- Easy: wrong pair -30 points; timer bonus 10 points per remaining second.
- Medium: wrong pair -40 points; timer bonus 12 points per remaining second.
- Hard: wrong pair -50 points; timer bonus 15 points per remaining second.
🏀 Toss Game (basketball) and ⚽️ Penalty shootout game
The penalty shootout game (football) follows the same scoring as the Toss game.
All difficulties:
- a basket (or a goal): 200 points;
- streak bonus (consecutive successes): 2 successes 250 points, 3 successes 260, 4 successes 270, 5 successes 280, 6 successes or more 300.
By difficulty:
- Easy: missed shot -60 points; timer bonus 10 points per remaining second.
- Medium: missed shot -80 points; timer bonus 12 points per remaining second.
- Hard: missed shot -100 points; timer bonus 15 points per remaining second.
🏁 Runner
- Easy: 15 points per second of play; bonus item 100 points (editable in the admin interface); penalty item -30 points.
- Medium: 17 points per second of play; bonus item 110 points; penalty item -40 points.
- Hard: 20 points per second of play; bonus item 120 points; penalty item -50 points.
🎹 Piano (Faster)
- validated key, depending on precision: Cool 1 point, Great 2 points, Perfect 3 points;
- unlimited play thanks to the 3 lives.
🔮 Crusher
All difficulties:
- alignment of more than 3 items: 10 points for 3 items, plus 15 points per additional item;
- bonus item: 3 points per item;
- combo outside the initial match: 20 points per additional item.
Penalty by difficulty: foul -10 points (easy), -20 points (medium), -30 points (hard).
🫧 Shooter (Bubble Shooter)
- Easy: shot of more than 3 items, 1 point per falling item; combo: 0.5 x the bubble's order in the fall.
- Medium: 1.5 points per falling item; same combo.
- Hard: 2 points per falling item; same combo.
☄️ Baller 3D
- validated key, depending on precision: Cool 1 point, Great 2 points, Perfect 3 points;
- Perfect streak: +1 point per note;
- collectible: +1 point per collectible;
- unlimited play thanks to the lives system.
🎐 Kicker 3D
- target hit, depending on precision: Cool 6 points, Great 12 points, Perfect 18 points;
- Perfect streak: +8 points per note;
- collectible: +30 points per collectible;
- unlimited play thanks to the lives system.
What about prediction games?
Prediction games (Predictor, Bracket, Starting XI) follow a distinct scoring logic, credited afterwards once the official results are entered. Their scoring is detailed in the articles dedicated to each of these mechanics.
FAQ
What is the points system for in Fastory games?
Points are the raw score of a game session. They precisely rank players in the leaderboards and limit ties on the podiums.
How are points awarded in a quiz?
A quiz distributes 1,000 points in total, spread proportionally across the number of questions and their difficulty (maximum 500 points per question). A wrong answer removes a quarter of the question's points, and speed and streak bonuses are added.
Why does the Swipe Music Quiz award more points than a classic quiz?
Its points envelope is 1,500 points in total (versus 1,000 for the Quiz and the Swipe Quiz), distributed proportionally to the number of questions and difficulty.
Does the scoring depend on the game's difficulty?
Yes, for several mechanics: Memory, Toss Game, Runner, Crusher, and Shooter have penalties and bonuses that vary by difficulty (easy, medium, hard).
What is the difference between points and stars?
Points are the detailed raw score; stars (0 to 5) are derived from it according to performance thresholds and are used to progress through the levels.
Does the penalty shootout game have the same scoring as the Toss game?
Yes, the penalty shootout game (football) follows the same points scoring as the Toss game (basketball).
Can a game's points be modified?
Some values are adjustable in the admin interface (for example the Runner's bonus items); for quizzes, question difficulty affects how points are distributed.
Discover our points system designed to bring more challenge between participants and limit ties. These are the point calculation methods applied to each mechanic.