Fastory Studio
How to create a multilingual experience?
Learn how to create a multilingual experience in Fastory Studio so every participant can enjoy your game, campaign, or web story in their own language.
Fastory Studio lets you offer the same experience (game, campaign, or web story) in several languages, so that each participant discovers it in their own language. This article explains how it works, and a video tutorial guides you step by step.
What is it for?
Making an experience multilingual helps you:
- Reach an international audience without recreating your experience for each market.
- Share one single experience with audiences who speak different languages.
- Improve your participants' understanding and engagement by speaking to them in their own language.
How does it work?
A video tutorial is available in this article: it shows you each step in practice. The principle is as follows:
- Open your experience in Fastory Studio.
- Add the languages you want to offer your participants.
- Translate the content (texts, buttons, screens) for each language.
- Check how each version looks before sharing it.
- Publish your experience to make it available in all the configured languages.
Best practices
- Prepare your translations in advance so you can fill in each language in one go.
- Review each language before publishing to spot truncated or missing texts.
- Keep a consistent tone and vocabulary across languages.
- Adapt visuals or wording to the specifics of each audience if needed.
Concrete use cases
If you want to reach an international audience
Create a single experience and adapt it into the languages of your different markets, without having to rebuild it each time.
If you are running a campaign in several countries
Offer the same game or contest mechanic to all your participants, with each of them discovering it in their own language.
If your brand speaks to a bilingual audience
Let participants choose their language so that each one enjoys the experience in the language that suits them best.
FAQ
Can I offer my Fastory experience in several languages?
Yes. Fastory Studio lets you create a multilingual experience so that each participant discovers it in their own language.
Do I need to create a separate experience for each language?
No. You manage a single experience and add the different languages to it, which saves you from duplicating your work.
Where can I find the tutorial to create a multilingual experience?
The video tutorial in this article shows you step by step how to create a multilingual experience in Fastory Studio.
Can I translate all the content of my experience?
You can translate your experience's content for each of the available languages, then check how each version looks before sharing it.
Does multilingual support also apply to the Fanzone?
This article covers interactive experiences created in Fastory Studio. For the Fanzone, please refer to its dedicated articles.
Do I need to republish my experience after adding a language?
As with any change made in the Studio, remember to publish your experience so that the new language is visible to your participants.