Once you finished editing your experience, you need to push it online.
Publish an experience
Go to your studio and click on "publish
". Choose the URL.
By default, all the URLs start with "story.tl".
If the URL is already taken, a warning message will appear, just like below:
Once you chose the URL, click on "Publish your Story
".
Yay! You experience is online! You can now share the URL on social media, on a newsletter or on another channel.
2. Personalized the meta properties
The meta properties of your experience will be extremely important when you’ll share your experience on your social media pages. Indeed, by personalizing them you will define how your publication will be displayed on your pages :
- Go to the
Publish
tab of your experience
- Personalize the meta properties by choosing : the title, the description and the image for your published experience
3. Use tracked links with UTMs
UTMs are variables inserted into a link, in order to be able to track where users come from, in a very precise way.
After publishing your experience, you will be able to share on each of your channel a link with UTMs which will allow you to identify the sources of your audience for example.
The links in the Publish
tab are default links with the URL of your game and a Source UTM that you can share directly. You can also insert your own UTMs if needed.
We strongly recommend you to use UTMs, which allow you to make preciser analysis of your game analytics and performance.